At MIX 11 Microsoft has announced Kinect For Windows SDK beta by highlighting some of its features which will be released soon to developers.
With this SDK, you’ll be able to take advantage of:
The latest advances in audio processing, which include a four-element microphone array with sophisticated acoustic noise and echo cancellation for crystal clear audio.
Sound source localization for beamforming, which enables the determination of a sound’s spatial location, enhancing reliability when integrated with the Microsoft speech recognition API.
Depth data, which provides the distance of [...]